Happily, the strengths have remained too. The limitations of both the camera and the control scheme are still as prominent as ever.
#AMERICAN CONQUEST SERIES#
There have been a few iterations of Cossacks since then as well as this entirely new American Conquest series but none of them have really tried to improve on the basic mechanics. My main complaint is that there's really no difference between this and the other games in the series. Don't get me wrong here - I'm not the type to complain when games don't make use of the latest and greatest in terms of graphics - but there are plenty of amazingly fun games that manage to entertain despite being a generation or two behind the times in terms of visuals.
![american conquest american conquest](https://images9.gry-online.pl/galeria/galeria_duze3/189419109.jpg)
The developers have done little to improve the game mechanics or the visuals far beyond what we saw in the original Cossacks five years ago. The third game in the series, titled Divided Conquest, finally focuses the action on the American Civil War and even spills over a bit to capture the battles of New Orleans and the Alamo.īut calling this game a sequel is, I think, going too far.
![american conquest american conquest](https://static.tvtropes.org/pmwiki/pub/images/american_conquest.png)
At least, not since Talonsoft disappeared.Īnyway, the fine folks over at CDV have recently tried to remedy this oversight with their American Conquest series. We get tons of World War 2 games, a surfeit of Medieval games, craptons of fantasy and sci-fi and even the odd Napoleonic wargame or two but when it comes to the Civil War, the War of 1812 and the Texas Revolution, it seems like no one cares enough to even try to make a good game. For a period that enjoys so much attention from amateur historians and hobbyists, it seems like the neglected child of historical strategy games. It's a shame that there aren't more strategy games set in 19th century America.